From the category archives:

How-to

The Highest Technique is to Have No Technique.

by Kurt S. on April 21, 2010

When it comes to analogies regarding design and communication I find no better inspiration than from this man….

The highest technique is to have no technique. My technique is a result of your technique; my movement is a result of your movement. A good JKD man does not oppose force or give way completely. He is pliable as a spring; he is the complement and not the opposition to his opponent’s strength. He has no technique; he makes his opponent’s technique his technique. He has no design; he makes opportunity his design.

The moral? Be a good listener and an ever better responder…

{ 1 comment }

How to Bluff Your Way in Web 2.0 in One Hour

by Kurt S. on December 31, 2009

This is from 2007 so it’s interesting to see them talk about Twitter and how it’s the “new instant messaging”. Either way this is an absolutely hilarious and well-prepared presentation by two of the most notable names in web development. The hour closes with a serious summary of the impact of web 2.0, what it really means, and what direction it should go in.

Notable Quotes:

“Web 2.0 is a state of mind. It’s a zen thing. The sound of one hand clapping.”

“In this design, what’s important are the reflections; lots and lots of reflections. Everything’s wet in web 2.0 — wet floor, wet ceiling. So this is a great example of the web 2.0 design style.”

“And remember, Ajax is more than sliding, moving, and fading stuff. It’s an acronym, and that acronym stands for Accessibility Just Ain’t Xciting.”

“It’s all about community. Because none of us are as dumb as all of us.”

Via: Noupe

{ 0 comments }

50 Scientifically Proven Ways to Be Persuasive

by Kurt S. on June 26, 2009

Noah Goldstein’s, Steve Martin’s (no, not that Steve Martin’s) and Robert Cialdini’s Yes! 50 Scientifically Proven Ways to Be Persuasive is a pop psych book, where a bunch of research in psychology is distilled into one readable volume.

50 scientifically proven ways constitute 50 chapters of the book, longest of which take 7 pages. The authors take the position that persuasion is a science, not art, hence with the right approach anybody can become the master in the skill of persuasion. So, what are the 50 ways?

[click to continue...]

{ 0 comments }

Creating Consistently Colorful User Experiences – UX Booth

by Kurt S. on June 24, 2009

The people over at UX Booth have put together a 3 part series on color and user experience that you must go and read now! Don’t know where to begin? Here are some excerpts to help you along your way.

Color is one of the most important parts of your website. However, far too often color enters the equation as an afterthought, or worse, not all all. This isn’t adequate. Color helps define how users perceive information. To add to the complexity of this issue, most of the judgements people make about your site’s color schemes are subconscious. They may not provide any feedback about your site’s color, but they’re always thinking about it.

Perhaps you can remember a site based upon color. If I ask you to name a website that uses the color purple well, what comes to mind? Perhaps Yahoo!. Their brand is defined by a number of things: one of these is the color purple. You might ask: what does color theory have to say about purple?

In this series of articles, we will give a (more or less) comprehensive view of colors and their treatments in web design. In this first article, we explain color basics: How does color work? How does an artist use color? How does color affect our mood? In our second article, we’ll cover how the web renders color, the ways you can code color into your stylesheets, and what’s new with color in CSS3. In our third and final article, we’ll cover how you can pick and implement colors in your layout, and what “gotchas” exist in the world of color.

Creating Consistently Colorful User Experiences: Part 2, The Medium

Coloring the online user experience has never been an easy task; but it’s getting easier. Looking back at older web pages, we can see an obvious evolution of the medium. Today’s designs follow are much more closely aligned with the tenets of good graphic design: employing well-chosen typefaces, color schemes, and baseline-grids. We have a wealth of good design motifs present. As user-experience designers we should possess a working knowledge of the limitations of a web-browser.

In this article (the second in our series), we’ll discuss how the web renders color, ways you can code color into your stylesheets, and what you can look forward to (insofar as color) in CSS3.

If you’re just joining us in this series of articles, we hope to provide a comprehensive insight into colors and their treatments in web design. In our first article, we explained color basics: how does color work? how does an artist use color? how does color affect our mood? You’re reading the second article; and in our third and final installment, we’ll cover how you can pick and implement colors in your layout, and what “gotchas” exist in coloring a site’s user experience.

Creating Consistently Colorful User Experiences, Part 3: The Craft

Okay, so: you’ve read the theory, you know the medium and now it’s time to work your color magic. There may be millions of colors out there, but it’s your job to pick from the masses and venture forth. After all, you are the designer. It’s not about thinking at this point, it’s about feeling and intuition. Don’t see the color, be the color.

Note: this sounds too good to be true because it is.

Introducing color into your website isn’t easy. I should know, it prompted me to write this series! Some clients appreciate the dynamism color can add to a page, while others are put off by it. It’s as if you were doing something as absurd as adding a sound track to their site.

Never fear, though, because in this article—the last in a three-part series on color— we will take on the issue in gusto.

If you’re just joining us in this series, I’m endeavoring to provide a comprehensive insight into colors and their treatments in web design. In our first article, we explained color basics: how does color work? how does an artist use color? how does color affect our mood? Our second article covered how colors are applied in our medium, the internet. Much ground has been covered in the way of standardizing, but much work is left to be done; In our third and final installment (which you’re reading, in case you wondered), we’ll cover how you can pick a color scheme that speaks to you or your client’s business and then implement it. Finally, I’d like to highlight some “gotchas” that exist in coloring a site’s user experience, and what you can do to make color a winning asset for your experience.

{ 0 comments }

Internet Success in 12 “Easy” Steps

by Kurt S. on June 17, 2009

  1. Do What You Do Best
  2. Don’t Offer What You Don’t Know
  3. Be Transparent
  4. Value Hard Work over Talent
  5. Develop and Retain
  6. Scale in an Appropriate Manner
  7. Get Everything in Writing
  8. Be Willing to Turn Down Work
  9. Be Willing to Fire a Client
  10. Education Yourself
  11. Get a Bookkeeper
  12. Don’t Sell Services, Educate Leads
  13. Customer Service is Key

Read the entire post at SearchEnginePeople

{ 0 comments }

Teach Yourself Graphic Design: An Online Self-Study Course

by Kurt S. on May 25, 2009

principlesPSDTUT‘s has put up an interesting post I think you should check out and then come back here and discuss:

“Fortunately, it isn’t required to go to design school in order to be a graphic designer. A good foundation in graphic design history, theory, and practical application will help you hit the ground running. There are plenty of resources available in which you can learn graphic design on your own. Don’t set your expectations to high at first, as it will take enthusiastic study for years to become great. You can do it though!

If you would like to learn graphic design from the ground up, through self directed study, then this article lists some great resources that will get you started with your design education. Also, even if you do go to design school, at least three-fifths of your education will be through self directed study anyway. Let’s get to it!

{ 0 comments }

iPhone Stencil Kits – Bring Your Ideas to Life! (Updated)

by Kurt S. on April 20, 2009

Creating the next big iPhone App? Here are some links to help you on your journey.

After searching around to find a way to communicate my ideas I came across this great template/stencil to help do just that. These work great for sketching out your wireframes or you can even import them into Photoshop/Illustrator and sketch there!

iPhone Stencil Kit

original

iPhone PSD Interface Template

If you looking to create more professional comps then check out this this PSD template.

iphone_gui

iPhone UI for Microsoft VISO

Yahoo! even has a template set for you that is VERY well thought out. There is even a Microsoft Visio shapes file.

yahoostencils

Here’s another .VSD  from Brett Eddy .

iPhone Interface Vector Elements

iPhone UI Vector Elements from Mercury Intermedia

iphone_vectors

There you go. Now you should have no more excuses. Now go create!

{ 0 comments }

Walt Disney was a Tracer

by Kurt S. on April 14, 2009

If Disney isn’t going to bother rewriting stuff, why should we. As this YouTube user notes: “Looks like the Disney Vault has a purpose after all – to keep us from realizing how similar our favorite classic Disney movies truly are. According to this video, Disney only ever made one movie, and they’ve been tracing it ever since.”

I find it to be an interesting way to save on production costs ; )

Via: Animal

{ 2 comments }

Your Business Card is Killing Your Business!

by Kurt S. on April 14, 2009

This, according to the YouTube description, is the “world’s greatest pitchman” and he thinks your business card sucks. His cards also used to suck but 25 years later he has created the greatest business card ever. Take heed or you too could go without ever knowing how much your business card is ruining your image.

If you still don’t get it then watch the American Psycho: Business Card Scene.

{ 0 comments }

Everything You Know About Web Design Is Wrong

by Kurt S. on April 9, 2009

Just as early filmmakers struggled to break free from the conventions of live theater, after 10+ years Web designers are still trapped in the structures of the past. Forget pages, linear text and other archaic vestiges of design’s print ancestry; the separation of content from presentation has already changed everything.

{ 0 comments }